This component manages the office scene. It:
Public Attributes | |
| GameObject | ManagedContainerCanvas |
| The canvas to control, from which we will toggle the visibility whenever the user requests it. More... | |
| HoverableButton[] | ManagedButtons |
| The list of buttons to listen to, that will trigger the interface toggle. More... | |
| Canvas[] | CloseableCanvasToManage |
| An array of closeable canvas that will get closed whenever the user asks to do so, thus, by clicking on "close" or the Cancel (escape) button. More... | |
| Button[] | CloseCanvasButtons |
| The button(s) that will be used to close canvas to which need to get proper events assigned to. More... | |
This component manages the office scene. It:
| Canvas [] Office.Scripts.OfficeSceneEventManager.CloseableCanvasToManage |
An array of closeable canvas that will get closed whenever the user asks to do so, thus, by clicking on "close" or the Cancel (escape) button.
| Button [] Office.Scripts.OfficeSceneEventManager.CloseCanvasButtons |
The button(s) that will be used to close canvas to which need to get proper events assigned to.
| HoverableButton [] Office.Scripts.OfficeSceneEventManager.ManagedButtons |
The list of buttons to listen to, that will trigger the interface toggle.
| GameObject Office.Scripts.OfficeSceneEventManager.ManagedContainerCanvas |
The canvas to control, from which we will toggle the visibility whenever the user requests it.
1.8.11